In the framework of the European GAMESONBOARD project, in which PEDMEDE participates, a series of workshops was carried out with trainees, trainers and companies from different countries across Europe.
The aim was to identify the real needs related to the onboarding and integration of trainees into the workplace, as well as the role that digital tools, gamification and, in particular, Artificial Intelligence can play in this process.
The main findings that emerged are the following:
🔹 The onboarding process for trainees should be practical, clearly structured and aligned with the actual conditions of the workplace.
🔹 Digital tools should make it easier to share essential information, without creating additional procedures or administrative burden for companies.
🔹 Gamification can increase trainees’ active engagement in the onboarding process, when it is designed around collaboration and encouragement rather than pressure or competition.
🔹 Artificial Intelligence can support the onboarding process, provided that reliability, transparency and human oversight are ensured whenever needed.
These findings will be used in the next steps of the project, contributing to the development of practical and user-friendly solutions that respond to the needs of trainees, companies and training providers.
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